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google site
[ 2009-10-10 23:26:18 | Author: liuhuan ]
created a google site today: http://sites.google.com/site/liuhuansite/
songs of my old band(with desporado!): http://sites.google.com/site/liuhuansite/home/stop-band
some stock resources, as well as flash tutor by myself: http://sites.google.com/site/liuhuansite/resources
You can also create one here: http://sites.google.com/
songs of my old band(with desporado!): http://sites.google.com/site/liuhuansite/home/stop-band
some stock resources, as well as flash tutor by myself: http://sites.google.com/site/liuhuansite/resources
You can also create one here: http://sites.google.com/
sitepick: teamthink
[ 2009-09-27 08:35:06 | Author: liuhuan ]
A good Chinese interactive design company.
http://www.teamthink.cn/
portfolio:
http://www.blackcube.cn/
http://www.cagliari.com.cn/
http://teamthink.cn/chuan/
http://www.artown.cc/index2.html
http://www.teamthink.cn/
portfolio:
http://www.blackcube.cn/
http://www.cagliari.com.cn/
http://teamthink.cn/chuan/
http://www.artown.cc/index2.html
Sing for nation's 60th birthday, ecnu
[ 2009-09-23 21:37:21 | Author: liuhuan ]
videos:
http://d.namipan.com/d/dd5d1e71d1c3819cf4ee02933e9afe43c3cee4333a7fd108
http://d.namipan.com/d/964f6262b8c6eb65c3bd65aecb6ed08aaa512df01aa05811
http://home.blueidea.com/attachment/200909/16/22858_1253077905Y8Kf.jpg
http://home.blueidea.com/attachment/200909/16/22858_1253077911cBSS.jpg
Flint particle system
[ 2009-08-27 22:31:15 | Author: liuhuan ]
Quote
Flint is an open-source project to create a versatile particle system in Actionscript 3. The aim is to create a library that handles the common functionality for all particle systems, has methods for common particle behaviours, and lets developers extend it easily with their own custom behaviours without needing to touch the core code.
download: ...
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pv3d: panoramic view
[ 2009-08-26 18:16:21 | Author: liuhuan ]
package {
import flash.display.*;
import flash.events.*;
import flash.filters.*;
import org.papervision3d.materials.*;
import org.papervision3d.objects.*;
import org.papervision3d.objects.primitives.*;
import org.papervision3d.view.BasicView;
import org.papervision3d.core.proto.*;
...import flash.display.*;
import flash.events.*;
import flash.filters.*;
import org.papervision3d.materials.*;
import org.papervision3d.objects.*;
import org.papervision3d.objects.primitives.*;
import org.papervision3d.view.BasicView;
import org.papervision3d.core.proto.*;
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